I've just added them here in the mission templates forum.
viewtopic.php?f=351&t=4990
Mission Information
- 0405 Andrew
- Site Admin
- Posts: 2138
- Joined: 09 Jan 2020, 15:51
- Location: Goring, Oxfordshire
Re: Mission Information
0405 ANDREW
Tuesday Mission group lead
"Andrew, you are right"
Flyco: 28 Jul 2021, 12:50
Tuesday Mission group lead
"Andrew, you are right"
Flyco: 28 Jul 2021, 12:50
- 0405 Andrew
- Site Admin
- Posts: 2138
- Joined: 09 Jan 2020, 15:51
- Location: Goring, Oxfordshire
Re: Mission Information
No worries, I'm not sure how familiar you are with the CTLD script, it's just a case of naming the different things correctly to get it to work, for instance we name our helis: helo1 to helo60 and then it's just naming the Pick up point (trigger zone) pickzone1 to pickzone20 etc.
Open the script with Notepad++ for but it's best not to tinker with the settings too much as it runs pretty well as it is.
Open the script with Notepad++ for but it's best not to tinker with the settings too much as it runs pretty well as it is.
0405 ANDREW
Tuesday Mission group lead
"Andrew, you are right"
Flyco: 28 Jul 2021, 12:50
Tuesday Mission group lead
"Andrew, you are right"
Flyco: 28 Jul 2021, 12:50
Re: Mission Information
Hi Andrew,
I think the Helicopters used in the mission I am hosting are using this script already or something very close.
I don't have a Helicopter module so can't test how or if its working, from what I have read in the .lua files you need to fly to a zone at an airfield or FARP, once there you can use the F10 menu to pick which type of load you want to take, it can be various types of infantry, special forces or engineers, The infantry and special forces once dropped off will start an attack on the nearest enemy unit or emplacement, the engineers once dropped of will wait for you to return with some containers and once they have enough containers the will build a new FARP or fixed emplacement.
I for one would love to see some of the 60 squadron guys doing their thing with some Attack helicopter giving cover.
I think the Helicopters used in the mission I am hosting are using this script already or something very close.
I don't have a Helicopter module so can't test how or if its working, from what I have read in the .lua files you need to fly to a zone at an airfield or FARP, once there you can use the F10 menu to pick which type of load you want to take, it can be various types of infantry, special forces or engineers, The infantry and special forces once dropped off will start an attack on the nearest enemy unit or emplacement, the engineers once dropped of will wait for you to return with some containers and once they have enough containers the will build a new FARP or fixed emplacement.
I for one would love to see some of the 60 squadron guys doing their thing with some Attack helicopter giving cover.
0527 Simon "Telson" Few
RAF Air UK - 1(F) Sqn
RAF Air UK - 1(F) Sqn
- 0405 Andrew
- Site Admin
- Posts: 2138
- Joined: 09 Jan 2020, 15:51
- Location: Goring, Oxfordshire
Re: Mission Information
Cheers Simon, it's the same script, but ours is tweaked to our liking and has also had the weights added.
When I get back from holiday I'll certainly give it a go.
When I get back from holiday I'll certainly give it a go.
0405 ANDREW
Tuesday Mission group lead
"Andrew, you are right"
Flyco: 28 Jul 2021, 12:50
Tuesday Mission group lead
"Andrew, you are right"
Flyco: 28 Jul 2021, 12:50