21-07-20
DCS F-14 Tomcat by Heatblur Simulations
Fixed broken normals on NACA vents on engine nacelles.
Fixed the boxy halo around the afterburners visible at night.
Increased strength of landing (taxi) light.
Corrected countermeasure resistance for AIM-54 missiles.
15.07.2020
DCS F-14B by Heatblur
NEW - Added Jester Audio option via headphones.
Set RWR, walkman, radar altimeter tone and sidewinder tone to go via headphones.
Fixed CMS rearming not working.
Fixed broken shading on nacelle NACA intakes.
Initial implementation of PD ground clutter contacts.
Prioritize AWACS and carrier over other datalink hosts for Jester menu.
Changed nose strut keybinds to avoid flicking switch to off when key is released.
Tweaks to canopy glass cockpit and exterior.
Fixed LANTIRN panel lights appearing without LANTIRN stick visible.
Specify module shortName in entry.lua as F-14 (defaulted to F14 when unspecified).
17.06.2020
DCS F-14B by Heatblur Simulations
Complete lighting overhaul and readjustment.
Fixed annunciator lights not being visible.
Fixed green dot showing in HUD.
Tweaked flood light intensity.
Tweaked value of remaining daylight required to spawn with cockpit lights on - will be generally later in the day now.
Fixed vertical panels not changing light intensity in sync with other panels.
Changed red flood lights to dim per default when spawning at dusk or night.
HSD, ECMD and TID brightness start with lower values when spawning at dusk or night.
Fixed Lantirn panel lights appearing without the Lantirn stick being visible.
Fixed exterior lighting bugs.
Tweaked canopy glass cockpit and exterior.
Fixed Jester infinite input loop during TWS-A.
Added possibility to load 10 Mk20 Rockeyes. Note: MAK-79 is still WIP and not visible atm.
Finished Kneel Switch solenoid behavior.
Minor tweaks to flaps overspeed/overG and flaps jamming.
Tweaked asymmetric flap roll.
Adjusted fine trim single step intensity (trim should be more precise now).
Known issue: ACM Panel SW Cool, Gun rate, Missile Prep and Missile Mode lights do not change intensity with ACM panel lighting intensity setting - WIP.
10.06.2020
DCS F-14B by Heatblur Simulations
Added Supercarrier version for cold start Cage the Bear campaign - thank you Kaba! (replaces old carrier cold start version)
Fixed wind direction in Debridging the River Inguri SP and COOP mission
Fixed inverted warning panel on Jolly Rogers Hi Vis livery
Fixed IFF showing for non aerial vehicles (ships)
Added Ticonderoga and Arleigh Burke as NTDS (datalink host) capable
Adjusted flaps drag and damage model
Adjusted pitch damping
Corrected kneel switch animation
Adjusted flaps pitch moment
Adjusted pitch trim actuator rate
Adjusted pitch with power
02.06.2020
DCS F-14B by Heatblur Simulations
Fixed typo in Carrier Quals CVN-73 Quickstart mission name.
Re-added Supercarrier Coop missions for Carrier Quals.
Fixed version mismatch that may have caused several smaller issues.
Fixed kneel switch behavior: aircraft will not spawn kneeled anymore and a simple down-press of the switch to kneel the aircraft will not prevent using NWS if extended again. (Solenoid holdback is still WIP and will be added in the next patches).
Adjusted flap drag while overspeeding with full flaps deployed.
Fixed fuel flow fluctuation caused by inlet performance discontinuity when AOA crosses from 180 to -180 degrees at low speeds
Changelog for the last 2 months
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