DCS 2.5 Update News

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dhevans79

Re: DCS 2.5 Update News

Post by dhevans79 »

What's the deal with all the additional scenery packs etc that are used on 1.5, do they still work with 2.5? I've just updated to SRS 1.4.6 to reinstall it for DCS 2.5, but should I go through the other scenery packs and skins etc, or has anyone else found issues with these yet?

Thanks for the heads-up. Just trying to get myself ready for online again.

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Neil Willis
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Re: DCS 2.5 Update News

Post by Neil Willis »

I haven't even thought about additional scenery. Unless you mean the NTTR and Normandy maps - in which case,, yes they're all working in 2.5.

Skins will work just as they did in 2.2.
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Re: DCS 2.5 Update News

Post by Neil Willis »

Change Log for the hotfix released today:

DCS 2.5.0
HOTFIX 1
Fixed crash on loading mission with Bf-109 in VR mode.
Fixed CTD in "A-10C Sturmovik" campaign mission 1.
Fixed corrupted font in kneeboard.
The Grace Period will be granted even if DRM Server is down.
Fixed login issue in Steam version.
Fixed crash on mark panels added by scripting engine.
Ground unit will not shoot at targets if a friendly unit is behind target, in the firing line.
Flak 37 will not shoots below the target at short ranges.
Corrected sound of controllable ground unit in the cruise control mode.
Now you can delete missions or tracks with Delete key in the Mission and Track open panels.
Fixed CTD when static object destroyed by scripting engine or AI unit.
Changed tainted files checking logic.
NS430 - Arrivals should only appear once in the popup scroll window, transitions are chosen separately.
NS430 - popup window interferes with night vision goggles and has odd visual artifacts.
NS430 - GPS incorrectly activates flight plan when arriving at direct-to destination not in the plan.
Fixed launch type of AGM-84A.
UH-1H UN Pilot campaign. Fixed CTD in final mission.
CA. BMP-3. Corrected main sight appearance after switch to secondary and tun back.

NOTE
We hard working for memory leak solution.
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Re: DCS 2.5 Update News

Post by Neil Willis »

Change log for today's update:

DCS 2.5.0 HOTFIX 2
FC3 aircraft. Eliminated green dot in the HUD.
NS430 - approach data errors: KVGT
The 'comment' value of User mark panel via scripting engine will be optional.
MP server list. First 3 columns will not be too narrow.
MP server list. The ability to sort the rows by clicking on the column title.
Corrected air-launch Harpoon performance.
AWACS. Corrected "at bulls/at bullseye XXX" messages.
MP. F10 map. Nickname of client will not be displayed after client's icon disappearing.
Fixed crash on cargo intersects with objects.
MP. Fixed server crash with transport.dll.
HAI : Game freezes when Mi-28 trying to land - fixed.
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Re: DCS 2.5 Update News

Post by Neil Willis »

Change log for today's update:

2018-02-14 HOTFIX 3

Updated several missions of UH-1H Argo Campaign.
Updated several missions of A-10C The Enemy Within Campaign.
MP anticheat. Speed relative explosion power is clamped to 500 m/s.
Controlled Ground units can pass through tunnel wall. Fixed.
Fixed issue with ground AI when given stop and resume triggers returns to previous WP instead of continuing the route.
UH-1H UN Campaign mission 2 trigger will working.
Fixed ME error me_map_window.lua in dynamic weather panel.
Sea waves animation will be works correctly from inside some cockpits.
Multiple flights starting on a FARP at the same time will not spawn on a player.
Tanker will be fill external tanks of aircraft.
B-17G ball turret will fire.
B-17G will attack enemy at second approach.
UH-1H: Fixed issue with barometric altimeters when atmospheric pressure below limit.
AI Radio. Fixed error in wMessage::buildSpeechQ appearing in some conditions.

DCS AV-8B N/A by RAZBAM

Corrected empty fuel tank definition
Cockpit model improvements
External model improvements
Added EHSD Moving Map (Work-in-Progress)
Added TPOD laser ranging
Updated TPOD TDC movements
Updated TPOD target transfer
Corrected aircraft basic empty weight (slightly too low before)
Corrected aircraft basic empty roll inertia (too high before, creating incorrect roll response)
Corrected combat rating not allowed when nozzles not aft or gear down
Corrected very high altitude engine performance (>35000ft, was insufficient before)


DCS M-2000C by RAZBAM

Improved pitch responsiveness
Improved AP responsiveness and control
Improved extreme angle of attack behavior
Improved engine malfunction modeling during in-flow loss
Controls indicator now also shows trim position (previously only shown during AP engagement)
Removed innacurate altitude limitations for AP engagement
Corrected nature of trim control sensitivity to be relative to framerate
Corrected nature of AP heading and trim control sensitivity to be relative to framerate
Corrected helmet visor animation and reversal between external and cockpit view
Corrected direction of trim indicator in controls indicator
Corrected innacurate pitch moment with airbrake deployment
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Andy212223

Re: DCS 2.5 Update News

Post by Andy212223 »

Ahhhh.... TPOD update.... interesting.

Mutley

Re: DCS 2.5 Update News

Post by Mutley »

all sounds good chaps but sadly untill i can get memory sorted i cant fly. iam hoping that next mth i can fly.

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Re: DCS 2.5 Update News

Post by Neil Willis »

The change log for today's2.5 Beta update:

DCS 2.5 Open Beta Update 4

MP. Fixed issue when client can only see up to 5 ground units that are stationary.
MP. Ground units will be able to activated on client.
MP. Fixed crash on P-51D MainPanel:update_arguments().
MP. Client in multiplayer will see missiles of SAM launcher after its rearming.
MP. Fixed issue when player can't join server with password if he previously enter incorrect password.
MP. Stingers and Igla missiles will be visible for Clients.
MP. Fixed multi-monitor setup crashes when joining or hosting multiplayer game.
Speed indication on external view status bar will show more number positions.
Aircraft AI will take damage after collision with trees.
Enemy Within campaign. Added Doc folder and corrected missions.
Museum Relic campaign. Added corrected missions, version 2.6.
A-10C. Typo correction German A-10C manual.
Mi-8MTV2. Spring Tension campaign updated for DCS 2.5
Mi-8MTV2. Wrong reading of the working pressure in the hydraulic system fixed.
A10C Sturmovik campaign adapted for DCS 2.5.
Stryker M1128. Corrected machine gun position.
Corrected waterline level of several amphibious ground units.
NS430. 2nd ref wpt for user waypoints is calculated incorrectly when changing distance manually.
NS430. Approach data errors: KHND.
NS430. Menu button breaks Right Knob.
Updated and corrected Vegas tour missions.
Fixed issue when trigger zone can't be moved.
GUI. The open mission panel. Sorting order in mission list will be saved.
Increased max number of sound hosts for avoidance runtime errors in complicated sound conditions with many sound emitters.
L-39. Update training missions.
Fixed crash when player switches to another aircraft on the ship's deck.
Georgian Hammer with CA campaign adapted to DCS 2.5.
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Re: DCS 2.5 Update News

Post by Neil Willis »

Today's change log:

Restored buildings in the NTTR map.
The Integrity check system will not prevent loading mods from the user folder.
Fixed issue with manually deleted strings in the option.lua All deleted strings will be restored after saving option in the game.
Fixed issue that caused infantry don’t move.
M818. Added texture of glass.
F-5E. Broken velocity indicator will be able to repaired.
F-5E. Added some input commands to game mode.
F-5E. Incorrect firing rate presets for LAU-3 rocket launcher fixed.
F-5E. Second digit of laser code may has invalid values fixed.
F-5E. Main landing gear tyres are torn at 180 kts and GW 22K lbs fixed.
F-5E. Runway start and following respawn result in retracted nose strut fixed.

I understand this update will also deal with the non-working mods bug. Hopefully we will now see eplrs available for the tankers again.
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Re: DCS 2.5 Update News

Post by Neil Willis »

Today's change log that is being applied to 2.5.1 Beta only:

Today in the Open Beta.

Introduced two new features:

The first version of the video memory manager is presented, which will purge the video memory when the video memory budget allocated by Windows is reached. The resources that were not used in the last 10 seconds are first to be purged.

New OFFLINE mode is now implemented. User can turn on OFFLINE mode that allows the game to be used without internet identification and without a time limit. Note: user must turn off OFFLINE mode on the same PC. OFFLINE mode cannot be turned off from another PC even with the same user's login.

DCS World
Kh-25 and Kh-29 will follow the laser beam target point of the Su-25/25T optical station when player to shift the target point after launch.
Aircraft AI will be changing altitude between waypoints less aggressively.
Removing scenery objects via trigger will not be stay in the invisible mode, they will be removed completely.
MP. Added additional list of checkboxes for advanced IC server options: require pure textures, require pure models and require pure clients.
If an airbase has multiple runways in parallel the ATC will indicate which runway the player should take.
GUI. Input window. Device names in Input table can be customized.
Added China Asset Pack.
AI helo crew will not sink into FARP surface.
StaticObject.destroy() on cargo object will removes the cargo instead of killing it.
MP. Client will not gets wrong briefing from last played single player mission instead of the right briefing from current MP mission.
Fixed crash with Transport.dll
F10 map. labels in high resolution (1440p, 2160p etc) with turned on Scale GUI option will be in correct position on the map.
Fixed crash when briefing is set by trigger.
LAU-61 and LAU-3 rocket launcher will not looks empty when rockets in the tubes.
Multi Display. Fixed some freezes in 140 degrees FOV.
Deferred Shading render locked in the game and can not be turned off. DCS ceased support of old graphic render without Deferred Shading.
The SF key linked to user's account can't be activated with another account.

DCS Flaming Cliffs
MiG-29. R-27R aligned on launcher.
MiG-29A fuel tanks position corrected.
MiG-29. External light adjustments, headlight color tuned.

DCS Hawk T1 by VEAO
First round of changes to the FM behaviour.
Improvements to departure from flight logic.
Improvements to electrical system logic.
Fix for the taxi bug.
Improvements to AoA calculations.
System damage improvements.
PBR improvements to the external model and skins.

DCS AV-8B N/A by RAZBAM
EHSD Moving Map Enabled
EHSD Data pages
DMT axis control enabled
ECS System operational (oxygen and cabin pressure logic)
Hypoxia modeling enabled
Auto-start functional (deployed with EHSD updates)
Auto-stop functional (deployed with EHSD updates)
SAS Pitch, Roll, Yaw WCA indications functional
DEP RES WCA indication functional
Radios functional in non-easy comm (only controllable from UFC/ODU currently)

DCS M-2000C by RAZBAM
Added 9 Training Missions for NTTR from Baltic Dragon
Corrected overall hydraulic logic and fix loss of control when engine going off and using emergency hydraulics
Corrected control surface hard-over when on ground for high AOA (tail wind on aircraft when sitting on deck)
Corrected fuel pump switch being able to move when engine start cover it
Corrected Gun ARM, else SAFE joystick abstraction not working when going back into SAFE
Corrected transfer light not coming on during refuel

DCS SA342 by Polychop Simulations
Added SA342Minigun module
Added SA342Minigun addendum.txt file in module Doc folder
Corrected PBR textures, no more "roughmet" textures are used, according to particular light conditions some issues may still show
Multicrew mode, Nadir use has been moved to copilot, pilot is no more able to use the Nadir if a copilot is aboard.
Corrected Rockets range and effect
Corrected Mistral missile, now it's all aspects and 7km range
Corrected HOT3 effect regarding unarmoured vehicles (infantry, trucks ...)
Added Copilot Intercom functionality
Corrected Cockpit glasses
Reworked Gyro and AP logic
In order to prevent conflicts between the main joystick and a possible second joystick when targeting with the camera, a new option has been added in Options/Special/SA342 named "SECOND JOYSTICK FOR CAMERA", it has to be unchecked if you don't use a second joystick for the Camera (Viviane or else) and it has to be checked if you use a second joystick.
Due to latency issues, ability for the copilot to pilot the helicopter in multicrew mode has been removed.
Added missing keyboard or joystick assignments in controls, Warning, Due to new input additions, it could be needed to re-assign some inputs.
Restored behavior at ground, the helicopter will begin to roll or pitch around 45% torque
Corrected controls position for FFB or non-FFB sticks, including diamond, 3d stick in cockpit view, 3d stick in external view
Corrected ADF guage CAP flag
Cockpit lights have been fixed including writings flickering, issues may persist under specific light conditions
Replaced "Improve your skill" mission 2.5.0 version
Corrected sun glasses
A new document has been added to the module doc folder, named "Gazelle Multicrew 24-04-2018.txt" talking about multicrew limitations.
Damages due to negative g has been added
FM has been refined in some areas
Corrected camera control when in slaved mode
NADIR, Auxiliaries will display continuously i.e "AUX 1-6". Pressing AUX key again or using the EFF long key press will revert to previous display.
Weapons training missions changed for Caucasus and Nevada.
Minigun gunner animation is still WIP and will be corrected
The Gazelle module goes out of beta state, potential still existing issues will be corrected in time.

DCS A-10C
Adjusted default VR View.

DCS Combined Arms
UNCONTROLLED checkbox will disabled control of ground forces from F10 map for all roles except Game Master.

DCS Ka-50
Fixed crash in the Beslan airport when user asked taxiing.

DCS F-5E
Taxi/Landing lights corrected.

DCS F-86F
Corrected missions: training F-86F Bomb and 4 singleplayer Street Sweeper, Flight Suit Attitude, Sabre Strike, First Jet Strike Fighter.

DCS NS430
fixed backwards scrolling breaks autofill/info for App/Dep
fixed NRST USR WPT screen not working.
fixed Night time kills pop out window.


Campaigns
A-10C BFT Campaign
BFT01 - Some minor vehicle updates.
BFT02 - Corrected voice over.
BFT04, BFT09 - Corrected bug after missed approach.
F-15C The Georgian War - missions 2, 11, 12 updated.
Mi-8MTV2 The Border - missions 6, 11, 13 updated.
A-10C Sturmovik - mission 10 fixed.

New Skins:
F-86F IIAF Imperial Iranian by carss.
KC-135 Turkish Air Force by c@sper.
F-5E IRIAF 43rd Tactical Fighter Squadron by jponti.
F-5E IRIAF by drPhibes.
MiG-29A IRIAF Sand-Blue skin by bounj.
Mi-8MTV2 NAJA Special Police by OfficerAMR.
Mi-8MTV2 Islamic Revolutionary Guard Corps Blue by OfficerAMR.
Mi-8MTV2 Islamic Revolutionary Guard Corps Sand by OfficerAMR.


Known Issues
The some radio points in the radio menu is broken: Ка-50 do not works request to night goggles and helmet sight, Bf 109 do not work request for inertial starter.
Maverick picture on A-10A MFD is corrupted.
The names of cities on F10 map broken when map moved or zoomed.
SA342 TV sight is inoperative.

Known issues will be fixed ASAP.
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