2.7 Update News

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Neil Willis
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Re: 2.7 Update News

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The latest changelog for DCS World Open Beta 2.7.18.30348

DCS World

Fixed: SAM missiles in IR view.
Fixed: crash when unit with task FAC destroyed during radio communication.
Added SON-9 for countries that have KS-19 and added for historical mode.
Fixed: units with delay activation are "hot" in IR-view.
Fixed: Kh-29/31/35/58U/59M missiles’ masses and AKU-58’s mass
Fixed: AI didn’t use 9M120/9M220 missiles to attack targets
Voice chat. Fixed. Incorrect microphone volume when rejoin in to the server
Weapons. GBU-24 falls short when target is elevated above sea level - fixed
Weapons. R-27 overshoots target every time in HOJ mode - fixed
Weapons. R-27 missiles family and R-77 switched to true proportional navigation
Weapons. Kh-31A missile - fixed insufficient warhead damage
Weapons. AGM-114 will not detect laser spot behind obstacles
Weapons. AIM-9B/P/P5 - added nozzle exit area
Weapons. AIM-120 AMRAAM - improved position estimation and reacquisition when target pases through notch. Missile Kalman filter was adjusted to significantly improve missile performance against manoeuvring targets. Many other improvements.

DCS: F/A-18C Hornet by Eagle Dynamics

Fixed: CTD on AGM-84E explosion when launched in pair.
Fixed: Radar RWS Mode Manual Scan Centering
Fixed: Using undesignate to step through contacts, last step often locks own missile
Fixed: AZ/EL shows zero range and wrong heading for donor-only trackfiles
Fixed: Offset is on the wrong spot on HSI
Fixed: SLAM PP launch zone blinks at TGT selection
To update the overall cockpit airflow sounds.
Fixed: Check TWS on the RDR ATTK page not displaying HAFU as soon as trackfile is ready

DCS: F-16C Viper by Eagle Dynamics

Fixed crash on avionics and weapons
Added 1 and 2 LODs
Added AIM-120 M and F Pole Indications on HUD
HOTAS improvement
Fixed: Check TWS on the RDR ATTK page not displaying HAFU as soon as trackfile is ready
Small tweak AOA/G Limiter work
Fixed: Incorrect DLZ Rmax1 and Ropt
Fixed: CCRP symbology may be blocked by toss cue at altitude and lower speed
Fixed: Max Toss Anticipation Cue
Fixed: Bombing Mode HOTAS Cycle
Fixed: MSL Override mode - COOL setting
Fixed: TGP codes on DED page are zero
Fixed: Sidewinder tone present with AIM-120 selected
Fixed: Time to Impact off when dropping GBU-24
Fixed: Radar antenna elevation re-zeroing
Fixed: Offset aimpoint uses magnetic bearing instead of true
Fixed: BIT test timings
Fixed: Cockpit shakes with strong wind on ground
Fixed: TGP bottom right timer resets to 420 after zeroing in some cases.
Fixed: WARN mnemonic size, position, flashing rate
Fixed: letter W in HUD font
Fixed: WARNING-WARNING voice message and WARN mnemonic logic
Adjusted WARNING-WARNING message timings
Fixed hydraulic system pressure switches initialization (fixed warning at mission start)
Added CAUTION-CAUTION voice message logic
Fixed: Manual STPT breaks HARM POS symbology
Added RU texts for lessons 13-18
Fixed: keyboard only - Throttle can be pushed passed canopy spider
Fixed: Still possible to drop bombs with ST STA switch disabled
Known bug: CCRP Solution Cue is in the lower position after dropping JDAM/JSOW. Changing the aim point by cursor (TDC) does not change CCRP Solution Cue. After first bomb falls, the solution works correctly again.

DCS: AH-64D by Eagle Dynamics

Added change of seats in the cockpit by a player in multiplayer.
Added: Disable Multicrew feature for “client” helicopter mission editor slots. When ON in a particular slot it disables any multicrew capability for that helicopter. In multiplayer role selection screen this helicopter will show only one available slot for a client (player still able to change seats)
Added option to Disable George AI subtitles
Adjust the health of the AH-64 elements
THRT SHOW page corrections
George AI. Added cyclic scrolling of the target list menu
Fixed: NVS Norm queued commands issue
Fixed:George doesn't fire cannon on some occasions
Fixed: Missing LIMITS Indication on Sight Status Field
Fixed: Ground speed should be displayed in HMD and TEDAC if WP is not present
Fixed: Multi Crew - CPG NVG Gain resets when pilot toggles goggles
Fixed: LHG Cursor Display Select (L/R) not correctly working for CPG in multicrew
Fixed: CPG laser range is mirrored in Pilot's symbology when laser is firing
Fixed: Co-pilot gunners head can be seen glitching into the seat
Fixed: ACQ TRN may be set as ACQ TXX
Fixed: Spawns in with left rudder input (high torque)
Fixed: TSD Points not displaying correctly
Fixed: George cannot track targets on side of helicopter
Fixed: George should not lose target if you fly by upon the target
Fixed: WPN-MSL-UTIL Page TADS STOW Error
Fixed: WPN-MSL-UTIL Page TADS UNSTOW - Laser Power Off Error
Fixed: TADS: Slew Limit Error
Fixed: WP and TG numbers are not displayed when stored
Fixed: WP/TG stored using the NOW button becomes the destination

DCS: Mi-24P Hind by Eagle Dynamics

Added: change of seats in the cockpit by a player in multiplayer
Added: Disable Multicrew feature for “client” helicopter mission editor slots. When ON in a particular slot it disables any multicrew capability for that helicopter. In multiplayer role selection screen this helicopter will show only one available slot for a client (player still able to change seats)
Added: Petrovich AI voice language setting (auto by default looking at the avionics language setting)
Added: Russian voices for Petrovich AI
Added: function to Disable Petrovich AI subtitles (will respond to global subtitles setting)
Added: ability for windshield wipers to affect raindrops textures (WIP)
Added: Cyclic scrolling of the target list menu for Petrovich AI
Added: Addition of mechanism 100% margin control of autopilot in SAS YAW channel
Improved: Petrovich AI split voice overs for “Observe ON” and “Searching”. Now Petrovich says “Observe on” only when he engages Observe.
Improved: added new English voice overs for two situations and overhaul of some of previously added ones
Improved: Rearranged additional properties of the aircraft in the mission editor
Fixed: Initial fix for pitch oscillations in flight on medium speeds
Fixed: Kord gunner does not fire consistently in some cases
Fixed: Petrovich AI Menu closes when commanding to turn on weapons
Fixed: Petrovich AI trying to shoot ATGM missile even if weapon system is not ready yet
Fixed: VR View position is shifted if sight is selected before power on
Fixed: Petrovich AI can't launch missile in some cases
Fixed: Mi-24P - Empty rack is missing from warehouse
Fixed: Petrovich AI Incorrect target tracking point for ATGM sight (was resulting in lower accuracy at terminal phase and sometime hitting ground in front of vehicle)
Fixed: Petrovich AI flight controls in active pause
Fixed: Ability to change seats while looking at the ATGM sight ocular
Fixed: ASO-2V bugs of logic during selection between sets
Fixed: Kord gun is not moving inside when rear cargo bay doors are closed
Fixed: Symbology error in ATGM sight net
Fixed: Petrovich AI. Flares/Chaff texture switch bug at the ASO panel mode
Fixed: Default bind for “Radiation reset” of 9K113 (LALT+R)
Fixed: S-8 rockets do not work properly when different types of them are in same loadout simultaneously
Fixed: Changing seats in multicrew (multiplayer) with hotkeys

DCS: FW 190D-9 by Eagle Dynamics

Fixed random engine failure

DCS: Mosquito FB Mk VI by Eagle Dynamics

Image on the Mission resources window is updated to actual pylons configuration

DCS: WWII Assets pack by Eagle Dynamics

A20G. Added UK livery
Train and wagons got proper connection to the Assets pack in Mission Editor

DCS Mirage F1 by Aerges

DEFA-553 total rounds count was increased up to 135.
F1CT now has only right cannon installed, and F1CR has only left cannon installed respectively.
Countermeasures counters go no longer back to 99 after reaching 0.
AB detent position can now be adjusted in Special Options without the need to modify a checkbox (the checkbox was removed). Users that had previously adjusted it, will need to readjust it.
Now radar cover initial state is set via Special Options, unless the mission creator decides to forbid it in the ME.
Fixed TRAP-137B Channel 20 operation in realistic communications mode. With “Easy Communications” enabled, it is reserved for the radio autotuning.
Fixed frequency autotuning in “Easy Communications” mode: sometimes the radio was unable to tune because of an externally set frequency being not perfectly aligned with the 25 KHz step.

DCS: C-101 Aviojet by AvioDev


Weapons and armament:

C-101CC ARM light on SCAR display unit is now correctly lit when bomb arming selector is set to any other position than OFF.
Now only the AIM-9M missile has the steady high pitched tone in addition to the chirped tone when a target is tracked. Other Sidewinder versions have the chirped tone removed.
A/A heat seeking missiles are now correctly restored after launch, when the unlimited weapon flag is set in options.
Fixed C-101CC sight depression initialization. Now it is correctly initialised to 30 mil.
Communications:

VOIP is correctly switched to the new transmitter now when the Intercom mode dial is clicked with VOIP PTT being held ON.
When the “Easy Communications” option is enabled, ARC-164 and V/TVU-740 radios functional mode dial will be automatically switched to valid position, when a message transmission is attempted.
With “Easy Communications” option enabled, the Intercom mode selector will be now automatically switched to the position corresponding to the radio being talked on.
Other fixes and additions:

Added missing padlock functionality.
Tooltip for the C-101CC rear seat main altimeter barometric adjustment knob was changed to: "Altimeter Baro Adjust (No function)"
Added “Middle” flaps position to joystick/keyboard commands.
Added “Toggle Flaps - one step up/down” joystick/keyboard commands.
Added separate flaps commands for joysticks other than TM Warthog - up/middle/down positions.

DCS M-2000C by RAZBAM Simulations

Improved : Flight model
Improved : Fly By Wire
Improved : Autopilot
Improved : Independent inner and outer elevons
Improved : Aspect Dependent RCS in radar simulation
Improved : Loadout Dependent RCS in radar simulation
Improved : Independent landing gear door movement
Updated : Emergency LG release doesn't close doors
Updated : Runway hotstart radar switch on SIL instead of PCH
Fixed : Stick wipe during FBW test should not result in green light
Fixed : jittery own speed arrow at low speeds on VTB
Fixed : Engine rain effect checks rain at sea level instead of aircraft level
Added : Subtle radar mechanical gimbal sounds

DCS AV-8B N/A by RAZBAM Simulations

Fixed : NSEQ CS/T calculator error after passing first waypoint.
Fixed : Unable to enter TOT through the QUICK ACCESS menu
Fixed: EHSD Symbology is visible in the second MFD

DCS: JF-17 by Deka Ironwork Simulations

Improved: AG radar GMTI can detect and track low speed low altitude target (helicopter and aircraft)
Improved: AG radar SEA1 is designed to detect stationary and moving targets under low sea state. When the weather is bad, SEA1 detection ability will be greatly reduced or even lost in such conditions.
Improved: AG radar SEA2 is more suitable for med/high sea state and can only detect moving targets with a reduced range compared with SEA1 mode
Fixed: SD-10/LD-10 nozzle exit area size
Fixed: CM802AKG may pull up when seeker turns on
Fixed: AA radar TDC bearing info in ref to current waypoint
Fixed: Cockpit panel knob/button backlight at night
DCS: Combined Arms by Eagle Dynamics
Added camera-marker for isoview.
Fixed: Incorrect work of the isometric view (Linking camera to the sight).
Fixed: Some input commands are not available for controllers.
Fixed: turret twitching when turning for a long time.
Added "Rangefinder Combat Range" (fixed range for selected shell, RAlt + L) for NATO modern tank.
Fixed: autotracking target assigned from PPi.
Fixed: Reserve sight for Leopard 2A6.
Fixed: Dirt/dust effect particles misaligned with tank tracks.

Campaigns

F-15C The Georgian War Сampaign by Baltic Dragon

Added PDF documents.
DCS: F/A-18C Raven One: Dominant Fury Campaign by Baltic Dragon

Mission 05. Fixed bug with Blade flying into space. Fixed rare bug with mission not progressing after rejoin.
Mission 06. Temporary fix for mission not progressing after attack (included workaround for bug with Tomcats not dropping guided bombs and equipped them with dumb bombs until this is resolved).
Mission 08. Updated coordinates for player's target on the kneeboard. Removed smoke marker from Red, which could have caused CTD.
Mission 12. Temporary fix for mission not progressing due to Tomcats not dropping GBUs (swapped with dumb bombs for the time being).
Mission 13. Fixed problem with Cajun not returning to base after escorting Smoke. Fixed problem with Smoke not rejoining with player after AAR.
DCS: F/A-18C Raven One Сampaign by Baltic Dragon

Mission 04. Fixed "cannot open debriefing file" error.
Mission 12. Moved blue shirts on the deck so that they don't block CAT I. Fixed rare issue where there was no option to kiss of your wingman. Added mission complete message.
Mission 13. Sword 22 will now properly engage second radar site.
Mission 14. Sledge 22 will now stay in formation end engage the target.
DCS: F-14A Zone 5 Campaign by Reflected Simulations

Fence in checks updated, ACM guard down when loaded with Phoenix
Jester silenced during fence checks
Speed callouts added on takeoff
Landing check updated
Exposure briefing fixed
DCS: Spitfire Beware! Beware! Campaign by Reflected Simulations

Bomber formations fine tuned
DCS: F/A-18C Rise of the Persian Lion campaign by Badger633

All Missions: Mission page of Kneeboard up first.
F/A-18C Serpent’s Head 2 Campaign by Badge633

Mission 8 all variants: Cannot pick up target with radar in GMT mode, fixed.
All Missions: Mission page of Kneeboard up first.
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Neil Willis
Site Admin
Posts: 2942
Joined: 27 May 2014, 14:44
Location: West Midlands

Re: 2.7 Update News

Post by Neil Willis »

The change log for the latest update brining DCS World to DCS Open Beta 2.7.18.30765

DCS World

Network protocol version changed
AIM-54 Looping After Launch - fixed
AIM-120 performs extreme pull-up if no target in FOV - fixed

DCS: Mi-24P Hind by Eagle Dynamics

Fixed: Operator’s sight duplicated mark on Pilot’s ASP sight desync and jitter fix for multicrew
Fixed: Player can’t give or take control to/from Petrovich AI while being in front cockpit in multiplayer

DCS: AH-64D by Eagle Dynamics

FM. Fixed modelling of tail rotor partial vortex ring effect. It was appearing in the hovering lateral bank movement to the left, when a certain speed reached there was a sudden yaw push to the right. Now SAS heading hold mode is able to compensate for this.

DCS: UH-1H Huey by Belsimtek

Fixed: Modified change seat code to comply with new core logic

Campaigns

DCS: F-14B Operation Sandworm Campaign by Sandman Simulations:

All missions. Major overhaul for better performance optimization
All missions. Bullseye is marked as fixed point
Mission 1. UZI 2 colliding with AWACS on catapult - FIXED
Missions 2 and 4. Too much crosswind - FIXED
DCS: AV-8B Sky Warrior Campaign by Eagle86

Added general Briefing PDFs.
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