AI Vehicles

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Simon.Collier

AI Vehicles

Post by Simon.Collier »

Hi guys,

im probably the only one that didnt know this already but thought id share just in case.
In the mission editor, if you want an AI vehicle/aircraft to follow a set of waypoints then go back and do it again...
instead of creating more and more and keep going back over, the final waypoint, under advanced waypoint actions, Add, perform command, switch waypoint, and you can set it back to any waypoint you want and it will travel back and start from there again.
Ideal if you want vehicles to travel in a square type shape for instance and repeat, tanker flight paths etc.

Cheers
Simon

Matt Pera

Re: AI Vehicles

Post by Matt Pera »

This will take a lot of clicking. Thanks!

Edit. This will cut out alot of clicking. Douh!
Last edited by Matt Pera on 19 Nov 2014, 16:42, edited 1 time in total.

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Neil Willis
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Posts: 2949
Joined: 27 May 2014, 14:44
Location: West Midlands

Re: AI Vehicles

Post by Neil Willis »

I wish I'd known that when we set up the templates originally, it'd save a lot of time!

Thanks Simon, very useful indeed.
Group Captain Neil Willis - RAF Air UKImageImage
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