Chilts wrote:Teddy wrote:David, Keith,
Couple of ideas for the next iteration for this great mission.
-Can we get a target range nearby so people could train on the server, especially when it is just a normal public day. .
Did that already on my version - it was at MQ10 - also had areas to train South East with stuff that could fire back (mainly for A-10C Mav/LGB practice) - Not sure what's happened to those areas now though...
...plus had a FARP nearby so transit to training range wasn't too far for Mi-8 weapons practice
MQ11 is still there, so are the other places but deactivated in 15.
Frap died. Together with the crazy Tornado that cocked up the tanker.
Good idea's all around, but I still need to lay down the law about what is doable in it's current format.
You (i don't know how) cannot trigger static objects, buildings e.t.c. (so none of that in kill-boxes).
Need to separate the different killbox brief's in a separate document to copy/paste when activating de-activating boxes.
Clear instructions on how to name ambiance unit's e.t.c. (or it will fall apart as it did with tornado/tanker.)
Sooner or later the mission file will go tit's up I'm sure. I'm just trying to make sure it's later
.
Alan I'm at work and don't have access to mission file or the server at the moment.